
Last year, Microsoft Executive VP of Gaming Phil Spencer told Business Insider that projects requiring significant motion capture or audio work were being hit with the biggest delays, and, assuming GTA 6 is expected to arrive in the next two or three years, that’s the exact stage of the creative process Rockstar would likely be working on.Īnyone who’s followed the games industry closely over the past year has seen the results of the pandemic as high-profile titles like Horizon: Forbidden West, Elden Ring, and even the next-gen versions of Cyberpunk 2077 have all been pushed from their respective release dates. If there’s one single factor that has contributed most to the “delay” of GTA 6, it’s that developing triple-A games in the midst of a pandemic has proven increasingly difficult. Development during the pandemic has proven difficult It’s possible the timeline for GTA 6 has been adjusted now that the trilogy exists to satiate that audience, but one game’s development technically isn’t directly harming the other. In other words, the talented folks at Rockstar North who helped to bring us GTA 5 and Red Dead Redemption 2 over the past few years haven’t been impacted at all by the creation of these re-releases. There are lots of reasons GTA 6 is taking a long time to finish, but these remasters aren’t one of them. In the Rockstar Newswire post announcing the November 11 release date of Grand Theft Auto: The Trilogy, it was revealed that the project is being helmed by Grove Street Games with Rockstar only assisting as a publishing partner. While it’s easy to assume Rockstar Games itself has been hard at work bringing the GTA trilogy to modern hardware with this collection of remasters, it’s important to note that this isn’t the case.


Rockstar has little to do with the GTA remaster trilogy If anything, GTA 6 is far more likely to be a victim of current events rather than the development timeline.
#GTA VI PS5 UPDATE#
While it may be tempting to have a frustrated knee-jerk reaction to the news (many of us would rather get a GTA 6 update instead, right?) this new collection actually has little to do with the upcoming sequel. Grand Theft Auto: The Trilogy – The Definitive Edition arrives November 11, bringing three classic GTA titles to current and last-gen platforms. For all technical details on GTA 5's graphical upgrades on the PS5, please refer to Digital Foundry's aforementioned comparison video which is also embedded below.Grand Theft Auto developer Rockstar Games has given us a lot to think about over the past few days.

#GTA VI PS5 PS4#
Speaking of distance, only the 30 fps "Fidelity" setting somewhat improves the render distance and grass density on PS5 in comparison to the PS4 version.
#GTA VI PS5 PC#
GTA 5's raytraced shadows on PS5 can also look better than on PC with maxed-out settings, but the anisotropic filtering on Sony's latest gaming console is not quite up to par and results in rather blurry street surfaces in the distance. Most obviously, the higher frame rates of the "Performance" and "Performance RT" graphics modes provide a much smoother gaming experience on PS5 compared to PS4, but even cutscene sequences now look much better at 60 fps in comparison to the sometimes choppy PC version ( from US$29 on Amazon).

Although the upgraded PS5 version of GTA 5 only costs US$10 in the PlayStation Store at the moment, gamers might still wonder if the graphical improvements are truly worth buying the almost 9-year-old action game once again.ĭigital Foundry now attempts to answer this question in its recently posted analysis video on YouTube, which compares GTA 5's graphics on PS5, PlayStation 4 and PC. Grand Theft Auto 5 and its multiplayer mode GTA Online have undoubtedly enjoyed an unprecedented longevity, which is why GTA 5 has now even made the jump to its third overall console generation.
